The following feats have been changed in accordance with shields: Lightly Armored grants proficiency with light shields, Heavily Armored grants proficiency with heavy shields, and Moderately Armored grants proficiency with only medium shields (rather than all shields.) Furthermore, and additional benefits of shields (such as the Pavise shield and its sheath-like cavity) are only usable if the wearer has proficiency with the shield. Regarding proficiency, each classification of shield falls under the rules for armor proficiency: failing to have proficiency causes you to have disadvantage on ability checks, saving throws, and attack rolls that involve strength or dexterity and it prevents you from casting spells. Heavy shields confer +3 AC, but usually at some cost. Medium shields confer +2 AC and are relatively ‘vanilla,’ but can have some minor upside or downsides. Light shields offers +1 AC, usually confer minor or no detriment, and tend to either be cheap or offer some additional upside. There are three classifications of shields: Light, Medium, and Heavy. I copied this over from the word doc I keep my campaign ideas in, and formatted it here instead of there. PS: I know not all of these are realistic, but are we really going to talk realism in D&D equipment? I feel like versatility and options are more fun than just "Shield: +2 AC." Keep in mind I haven't done a ton of balance on these, but I figured I'd share them with the r/DnD community to get some thoughts and input. I did a little bit of personal research (15-20 minutes on google) and decided to draw up some personal house rulings for shield variants in 5e. So I was looking through the PHB for 5th edition and noticed all shields being categorized under one heading for "Shield." I was thoroughly disappointed, and decided that I wanted to fix the problem.Īfter a lot of searching online for house rulings involving shields for 5th edition, i still found myself disappointed!
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